Soneium Partners with Messaging Platform LINE to Bring 4 Mini-Apps Onchain

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Sujha Sundararajan

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Sujha Sundararajan

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Sony’s Layer-2 Blockchain Soneium has partnered with Japanese social media platform LINE to bring four gaming applications on-chain. The integration comes two months after Soneium went live in January.

The mini apps will be launched on Soneium blockchain in the coming months, an official statement, read. The partnership opens new opportunities for wider Web3 reach in regions where LINE has a prominent foothold.

The two firms noted that the collaboration would bring enhanced user experience with “more smoother, scalable and accessible blockchain interactions.”

“LINE has built strong presence and integrating successful mini-apps into the Soneium ecosystem is a next step toward making Soneium more accessible,” said Jun Watanabe, Chairman of Sony Block Solutions Labs. “We believe this collaboration will drive engagement and adoption in ways that were previously difficult to achieve.”

Four LINE Mini Gaming-Apps Come to Soneium

LINE’s nearly 200 million active users will get access to four mini-apps on Soneium – Sleepagotchi, Farm Frens, Puffy Match, and Pocket Mob. Additionally, the collaboration will enable in-game reward features and purchases.

For instance, Farm Frens mini-game, which ranked top on Telegram last year, aims to onboard LINE’s Web2 users, following its relaunch on Soneium.

Alternatively, mini-app Puffy Match by Moonveil offers quick play sessions that help with greater community engagement and rewards.

“It’s upcoming launch on LINE via Soneium expands Moonveil’s reach, bringing innovative on-chain gaming to millions while attracting developers to its growing ecosystem.”

Soneium recently launched its first music NFT collection on its blockchain in collaboration with on-chain record label Coop Records.

Rapid Rise of Blockchain Mini-Games

Blockchain-based mini-games enable the combination of social interactions with entertainment with the prospect of crypto rewards and incentives for gamers.

Trending social media, including Facebook, Telegram, WeChat and TikTok, already provide access to mini-games, reaching millions of worldwide users.

The recent partnership aligns with the evolution of digital experiences, given LINE’s reach in countries including Japan, Taiwan and Thailand.

Early this year, LINE introduced dApps (decentralized apps) and a dApp portal, aiming to drive large-scale Web3 adoption in Asia.

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